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Temple Transport A
Asset id: 408633584
> Door to Transport A Access; Heals? False
  * Normal Door to Transport A Access/Door to Temple Transport A
  > Elevator to Temple Grounds - Temple Transport A
      Scan Visor

> Elevator to Temple Grounds - Temple Transport A; Heals? False; Spawn Point
  * Teleporter to Temple Grounds - Temple Transport A
  > Door to Transport A Access
      Trivial

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Transport A Access
Asset id: 3885674414
> Save Station; Heals? True; Spawn Point
  > Door to Temple Sanctuary
      Morph Ball
  > Pickup (Missile)
      Any of the following:
          All of the following:
              Morph Ball
              Morph Ball Bomb or Power Bomb
          All of the following:
              Knowledge (Beginner) and NTSC
              Any of the following:
                  Use Screw Attack (Space Jump)
                  Morph Ball and Boost Ball
                  Power Beam and Super Missile and Charge Beam and Missile ≥ 5

> Door to Temple Sanctuary; Heals? False
  * Normal Door to Temple Sanctuary/Door to Transport A Access
  > Save Station
      Morph Ball
  > Door to Temple Transport A
      Any of the following:
          Space Jump Boots
          Morph Ball and Morph Ball Bomb and Bomb Jump (Beginner)
          Slope Jump (Intermediate) and Use Screw Attack (No Space Jump)
          Morph Ball and Boost Ball and Wall Boost (Advanced)

> Door to Temple Transport A; Heals? False
  * Normal Door to Temple Transport A/Door to Transport A Access
  > Door to Temple Sanctuary
      Trivial

> Pickup (Missile); Heals? False
  * Pickup 20; Major Location? False
  > Save Station
      Trivial

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Temple Sanctuary
Asset id: 2731245106
> Door to Transport B Access; Heals? False
  * Normal Door to Transport B Access/Door to Temple Sanctuary
  > Transport B Translator Gate
      Trivial

> Door to Transport A Access; Heals? False; Spawn Point
  * Normal Door to Transport A Access/Door to Temple Sanctuary
  > Room Center
      Any of the following:
          After Great Temple Transport A Translator Gone
          Before Alpha Splinter and Enabled Vanilla Great Temple Emerald Translator Gate
  > Transport A Translator Gate
      Trivial
  > Event - Transport A Gate Removal
      Disabled Room Randomizer and Disabled Vanilla Great Temple Emerald Translator Gate

> Door to Controller Transport; Heals? False
  * Normal Door to Controller Transport/Door to Temple Sanctuary
  > Room Center
      Trivial

> Door to Transport C Access; Heals? False
  * Normal Door to Transport C Access/Door to Temple Sanctuary
  > Transport C Translator Gate
      Trivial

> Pickup (Energy Transfer Module); Heals? False
  * Pickup 21; Major Location? True
  > Room Center
      Trivial

> Event - Alpha Splinter; Heals? False
  * Event Alpha Splinter
  > Pickup (Energy Transfer Module)
      Trivial

> Room Center; Heals? False
  > Door to Transport A Access
      After Great Temple Transport A Translator Gone
  > Door to Controller Transport
      After Alpha Splinter
  > Event - Alpha Splinter
      Any of the following:
          Power Beam
          All of the following:
              Morph Ball
              Any of the following:
                  Power Bomb and Combat (Beginner)
                  Boost Ball and Combat (Expert)
                  Morph Ball Bomb and Combat (Hypermode)
          Combat (Intermediate) and Use Screw Attack (Space Jump)
          All of the following:
              Light Beam
              Charge Beam or Light Ammo ≥ 15
          All of the following:
              Dark Beam
              Charge Beam or Dark Ammo ≥ 40
          All of the following:
              Annihilator Beam
              Any of the following:
                  Charge Beam
                  Dark Ammo ≥ 30 and Light Ammo ≥ 30
  > Transport A Translator Gate
      After Alpha Splinter
  > Transport B Translator Gate
      After Alpha Splinter
  > Transport C Translator Gate
      After Alpha Splinter

> Transport A Translator Gate; Heals? False
  * Translator Gate (TranslatorGate 9)
  > Door to Transport A Access
      Trivial
  > Room Center
      Trivial

> Transport B Translator Gate; Heals? False
  * Translator Gate (TranslatorGate 7)
  > Door to Transport B Access
      Trivial
  > Room Center
      Trivial

> Transport C Translator Gate; Heals? False
  * Translator Gate (TranslatorGate 8)
  > Door to Transport C Access
      Trivial
  > Room Center
      Trivial

> Event - Transport A Gate Removal; Heals? False
  * Event Great Temple Transport A Translator Gone
  > Door to Transport A Access
      Trivial

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Transport C Access
Asset id: 441310400
> Door to Temple Transport C; Heals? False
  * Normal Door to Temple Transport C/Door to Transport C Access
  > Door to Temple Sanctuary
      After Transport C Access Light Block

> Door to Temple Sanctuary; Heals? False; Spawn Point
  * Normal Door to Temple Sanctuary/Door to Transport C Access
  > Door to Temple Transport C
      After Transport C Access Light Block
  > Event - Transport C Access Light Block
      Shoot Light Beam

> Event - Transport C Access Light Block; Heals? False
  * Event Transport C Access Light Block
  > Door to Temple Transport C
      Trivial
  > Door to Temple Sanctuary
      Trivial

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Controller Transport
Asset id: 300223430
> Door to Temple Sanctuary; Heals? False
  * Normal Door to Temple Sanctuary/Door to Controller Transport
  > Door to Main Energy Controller
      Scan Visor

> Door to Main Energy Controller; Heals? False; Spawn Point
  * Normal Door to Main Energy Controller/Door to Controller Transport
  > Door to Temple Sanctuary
      Scan Visor

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Transport B Access
Asset id: 4273454375
> Door to Temple Sanctuary; Heals? False; Spawn Point
  * Normal Door to Temple Sanctuary/Door to Transport B Access
  > Door to Temple Transport B
      Trivial
  > Pickup (Missile)
      Any of the following:
          All of the following:
              Morph Ball
              Any of the following:
                  Morph Ball Bomb
                  Boost Ball and Wall Boost (Hypermode)
          Space Jump Boots and Slope Jump (Intermediate)

> Door to Temple Transport B; Heals? False
  * Normal Door to Temple Transport B/Door to Transport B Access
  > Door to Temple Sanctuary
      Trivial

> Pickup (Missile); Heals? False
  * Pickup 22; Major Location? False
  > Door to Temple Sanctuary
      Trivial

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Temple Transport C
Asset id: 2556480432
> Door to Transport C Access; Heals? False
  * Normal Door to Transport C Access/Door to Temple Transport C
  > Elevator to Temple Grounds - Temple Transport C
      Scan Visor

> Elevator to Temple Grounds - Temple Transport C; Heals? False; Spawn Point
  * Teleporter to Temple Grounds - Temple Transport C
  > Door to Transport C Access
      Trivial

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Main Energy Controller
Asset id: 44045108
> Door to Controller Transport; Heals? False; Spawn Point
  * Normal Door to Controller Transport/Door to Main Energy Controller
  > Pickup (Violet Translator)
      Trivial
  > Teleport to Agon Wastes - Agon Energy Controller
      After Main Energy Controller Pickup
  > Teleport to Torvus Bog - Torvus Energy Controller
      After Main Energy Controller Pickup
  > Teleport to Sanctuary Fortress - Sanctuary Energy Controller
      After Main Energy Controller Pickup
  > Event - Main Energy Controller Pickup
      After Sanctuary Energy Returned
  > Lore Scan
      Trivial

> Pickup (Violet Translator); Heals? False
  * Pickup 23; Major Location? True
  > Door to Controller Transport
      Trivial

> Pickup (Light Suit); Heals? False
  * Pickup 24; Major Location? True
  > Door to Controller Transport
      Trivial

> Teleport to Agon Wastes - Agon Energy Controller; Heals? False
  * Teleporter to Agon Wastes - Agon Energy Controller
  > Door to Controller Transport
      Trivial

> Teleport to Torvus Bog - Torvus Energy Controller; Heals? False
  * Teleporter to Torvus Bog - Torvus Energy Controller
  > Door to Controller Transport
      Trivial

> Teleport to Sanctuary Fortress - Sanctuary Energy Controller; Heals? False
  * Teleporter to Sanctuary Fortress - Sanctuary Energy Controller
  > Door to Controller Transport
      Trivial

> Event - Main Energy Controller Pickup; Heals? False
  * Event Main Energy Controller Pickup
  > Pickup (Light Suit)
      Trivial

> Lore Scan; Heals? False
  * Logbook Luminoth Lore (Violet Translator) for c3576ea5
  > Door to Controller Transport
      Trivial

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Temple Transport B
Asset id: 2399252740
> Door to Transport B Access; Heals? False
  * Normal Door to Transport B Access/Door to Temple Transport B
  > Elevator to Temple Grounds - Temple Transport B
      Scan Visor

> Elevator to Temple Grounds - Temple Transport B; Heals? False; Spawn Point
  * Teleporter to Temple Grounds - Temple Transport B
  > Door to Transport B Access
      Trivial

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Sky Temple Energy Controller
Asset id: 2068511343
> Save Station; Heals? True; Spawn Point
  > Door to Sanctum Access
      Any of the following:
          Dark World Damage ≥ 30 and Use Screw Attack (Space Jump)
          Space Jump Boots and Dark World Damage ≥ 70
          Slope Jump (Intermediate) and Dark World Damage ≥ 70
  > Teleport to Temple Grounds - Sky Temple Gateway
      Dark World Damage ≥ 20

> Door to Sanctum Access; Heals? False
  * Normal Door to Sanctum Access/Door to Sky Temple Energy Controller
  > Save Station
      All of the following:
          Before Emperor Ing
          Any of the following:
              Dark World Damage ≥ 60
              Dark World Damage ≥ 30 and Use Screw Attack (Space Jump)
  > Teleport to Temple Grounds - Sky Temple Gateway
      Dark World Damage ≥ 25

> Teleport to Temple Grounds - Sky Temple Gateway; Heals? False
  * Teleporter to Sky Temple Grounds - Sky Temple Gateway
  > Save Station
      Any of the following:
          Morph Ball and Morph Ball Bomb and Bomb Jump (Beginner) and Dark World Damage ≥ 80
          Dark World Damage ≥ 30 and Use Screw Attack (Space Jump)
          Space Jump Boots and Dark World Damage ≥ 40
  > Door to Sanctum Access
      Any of the following:
          Morph Ball and Morph Ball Bomb and Bomb Jump (Intermediate) and Dark World Damage ≥ 120
          All of the following:
              Space Jump Boots
              Any of the following:
                  Dark World Damage ≥ 80
                  Slope Jump (Intermediate) and Dark World Damage ≥ 40

----------------
Sanctum Access
Asset id: 3417147547
> Door to Sky Temple Energy Controller; Heals? False; Spawn Point
  * Normal Door to Sky Temple Energy Controller/Door to Sanctum Access
  > Door to Sanctum
      Any of the following:
          Dark World Damage ≥ 50 and Use Screw Attack (Space Jump)
          Screw Attack at Z-Axis (Advanced) and Dark World Damage ≥ 70 and Disabled Room Randomizer and Use Screw Attack (No Space Jump)

> Door to Sanctum; Heals? False
  * Normal Door to Sanctum/Door to Sanctum Access
  > Door to Sky Temple Energy Controller
      Dark World Damage ≥ 55

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Sanctum
Asset id: 3619928121
> Door to Sanctum Access; Heals? False; Spawn Point
  * Normal Door to Sanctum Access/Door to Sanctum
  > Event - Emperor Ing
      All of the following:
          Morph Ball
          Any of the following:
              Spider Ball
              Space Jump Boots and Slope Jump (Hypermode) and Jump Off Enemy (Hypermode) and Combat (Hypermode) and Standable Terrain (Hypermode) and Normal Damage ≥ 500 and Enabled Refill with Drops
          Any of the following:
              Morph Ball Bomb
              Power Bomb ≥ 3 and Knowledge (Beginner)
          Any of the following:
              All of the following:
                  Any of the following:
                      Charge Beam
                      Dark Ammo ≥ 50 and Light Ammo ≥ 50
                  Any of the following:
                      Annihilator Beam
                      Dark Beam and Light Beam
              Combat (Intermediate) and Use Screw Attack (Space Jump)
          Any of the following:
              Light Suit
              Combat (Intermediate) and Dark World Damage ≥ 800

> Event - Emperor Ing; Heals? True
  * Event Emperor Ing
  > Door to Sanctum Access
      Any of the following:
          Dark World Damage ≥ 40 and Use Screw Attack (Space Jump)
          Screw Attack at Z-Axis (Intermediate) and Dark World Damage ≥ 50 and Disabled Room Randomizer and Use Screw Attack (No Space Jump)

