OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %sk_Clockwise %sk_FragColor %c
OpExecutionMode %main OriginUpperLeft
OpName %sk_Clockwise "sk_Clockwise"
OpName %sk_FragColor "sk_FragColor"
OpName %aTexture "aTexture"
OpName %aSampledTexture "aSampledTexture"
OpName %c "c"
OpName %helpers_helper_h4ZT "helpers_helper_h4ZT"
OpName %helper_h4TZ "helper_h4TZ"
OpName %main "main"
OpDecorate %sk_Clockwise BuiltIn FrontFacing
OpDecorate %sk_FragColor RelaxedPrecision
OpDecorate %sk_FragColor Location 0
OpDecorate %sk_FragColor Index 0
OpDecorate %aTexture Binding 1
OpDecorate %aTexture DescriptorSet 0
OpDecorate %aSampledTexture RelaxedPrecision
OpDecorate %aSampledTexture Binding 2
OpDecorate %aSampledTexture DescriptorSet 0
OpDecorate %c Location 1
OpDecorate %26 RelaxedPrecision
%bool = OpTypeBool
%_ptr_Input_bool = OpTypePointer Input %bool
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output
%13 = OpTypeImage %float 2D 0 0 0 1 Unknown
%_ptr_UniformConstant_13 = OpTypePointer UniformConstant %13
%aTexture = OpVariable %_ptr_UniformConstant_13 UniformConstant
%16 = OpTypeSampledImage %13
%_ptr_UniformConstant_16 = OpTypePointer UniformConstant %16
%aSampledTexture = OpVariable %_ptr_UniformConstant_16 UniformConstant
%v2float = OpTypeVector %float 2
%_ptr_Input_v2float = OpTypePointer Input %v2float
%c = OpVariable %_ptr_Input_v2float Input
%21 = OpTypeFunction %v4float %_ptr_UniformConstant_16 %_ptr_UniformConstant_13
%28 = OpTypeFunction %v4float %_ptr_UniformConstant_13 %_ptr_UniformConstant_16
%void = OpTypeVoid
%34 = OpTypeFunction %void
%helpers_helper_h4ZT = OpFunction %v4float None %21
%22 = OpFunctionParameter %_ptr_UniformConstant_16
%23 = OpFunctionParameter %_ptr_UniformConstant_13
%24 = OpLabel
%26 = OpLoad %16 %22
%27 = OpLoad %v2float %c
%25 = OpImageSampleImplicitLod %v4float %26 %27
OpReturnValue %25
OpFunctionEnd
%helper_h4TZ = OpFunction %v4float None %28
%29 = OpFunctionParameter %_ptr_UniformConstant_13
%30 = OpFunctionParameter %_ptr_UniformConstant_16
%31 = OpLabel
%32 = OpFunctionCall %v4float %helpers_helper_h4ZT %30 %29
OpReturnValue %32
OpFunctionEnd
%main = OpFunction %void None %34
%35 = OpLabel
%36 = OpFunctionCall %v4float %helper_h4TZ %aTexture %aSampledTexture
OpStore %sk_FragColor %36
OpReturn
OpFunctionEnd
