/*
 * Copyright 2021 Google LLC
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "include/private/SkTOptional.h"
#include "src/sksl/SkSLConstantFolder.h"
#include "src/sksl/ir/SkSLConstructor.h"
#include "src/sksl/ir/SkSLConstructorScalarCast.h"
#include "src/sksl/ir/SkSLConstructorSplat.h"
#include "src/sksl/ir/SkSLSwizzle.h"

namespace SkSL {

static bool validate_swizzle_domain(const ComponentArray& fields) {
    enum SwizzleDomain {
        kCoordinate,
        kColor,
        kUV,
        kRectangle,
    };

    skstd::optional<SwizzleDomain> domain;

    for (int8_t field : fields) {
        SwizzleDomain fieldDomain;
        switch (field) {
            case SwizzleComponent::X:
            case SwizzleComponent::Y:
            case SwizzleComponent::Z:
            case SwizzleComponent::W:
                fieldDomain = kCoordinate;
                break;
            case SwizzleComponent::R:
            case SwizzleComponent::G:
            case SwizzleComponent::B:
            case SwizzleComponent::A:
                fieldDomain = kColor;
                break;
            case SwizzleComponent::S:
            case SwizzleComponent::T:
            case SwizzleComponent::P:
            case SwizzleComponent::Q:
                fieldDomain = kUV;
                break;
            case SwizzleComponent::UL:
            case SwizzleComponent::UT:
            case SwizzleComponent::UR:
            case SwizzleComponent::UB:
                fieldDomain = kRectangle;
                break;
            case SwizzleComponent::ZERO:
            case SwizzleComponent::ONE:
                continue;
            default:
                return false;
        }

        if (!domain.has_value()) {
            domain = fieldDomain;
        } else if (domain != fieldDomain) {
            return false;
        }
    }

    return true;
}

static char mask_char(int8_t component) {
    switch (component) {
        case SwizzleComponent::X:    return 'x';
        case SwizzleComponent::Y:    return 'y';
        case SwizzleComponent::Z:    return 'z';
        case SwizzleComponent::W:    return 'w';
        case SwizzleComponent::R:    return 'r';
        case SwizzleComponent::G:    return 'g';
        case SwizzleComponent::B:    return 'b';
        case SwizzleComponent::A:    return 'a';
        case SwizzleComponent::S:    return 's';
        case SwizzleComponent::T:    return 't';
        case SwizzleComponent::P:    return 'p';
        case SwizzleComponent::Q:    return 'q';
        case SwizzleComponent::UL:   return 'L';
        case SwizzleComponent::UT:   return 'T';
        case SwizzleComponent::UR:   return 'R';
        case SwizzleComponent::UB:   return 'B';
        case SwizzleComponent::ZERO: return '0';
        case SwizzleComponent::ONE:  return '1';
        default: SkUNREACHABLE;
    }
}

static String mask_string(const ComponentArray& components) {
    String result;
    for (int8_t component : components) {
        result += mask_char(component);
    }
    return result;
}

static std::unique_ptr<Expression> optimize_constructor_swizzle(const Context& context,
                                                                const AnyConstructor& base,
                                                                ComponentArray components) {
    auto baseArguments = base.argumentSpan();
    std::unique_ptr<Expression> replacement;
    const Type& exprType = base.type();
    const Type& componentType = exprType.componentType();
    int swizzleSize = components.size();

    // Swizzles can duplicate some elements and discard others, e.g.
    // `half4(1, 2, 3, 4).xxz` --> `half3(1, 1, 3)`. However, there are constraints:
    // - Expressions with side effects need to occur exactly once, even if they would otherwise be
    //   swizzle-eliminated
    // - Non-trivial expressions should not be repeated, but elimination is OK.
    //
    // Look up the argument for the constructor at each index. This is typically simple but for
    // weird cases like `half4(bar.yz, half2(foo))`, it can be harder than it seems. This example
    // would result in:
    //     argMap[0] = {.fArgIndex = 0, .fComponent = 0}   (bar.yz     .x)
    //     argMap[1] = {.fArgIndex = 0, .fComponent = 1}   (bar.yz     .y)
    //     argMap[2] = {.fArgIndex = 1, .fComponent = 0}   (half2(foo) .x)
    //     argMap[3] = {.fArgIndex = 1, .fComponent = 1}   (half2(foo) .y)
    struct ConstructorArgMap {
        int8_t fArgIndex;
        int8_t fComponent;
    };

    int numConstructorArgs = base.type().columns();
    ConstructorArgMap argMap[4] = {};
    int writeIdx = 0;
    for (int argIdx = 0; argIdx < (int)baseArguments.size(); ++argIdx) {
        const Expression& arg = *baseArguments[argIdx];
        const Type& argType = arg.type();

        if (!argType.isScalar() && !argType.isVector()) {
            return nullptr;
        }

        int argSlots = argType.slotCount();
        for (int componentIdx = 0; componentIdx < argSlots; ++componentIdx) {
            argMap[writeIdx].fArgIndex = argIdx;
            argMap[writeIdx].fComponent = componentIdx;
            ++writeIdx;
        }
    }
    SkASSERT(writeIdx == numConstructorArgs);

    // Count up the number of times each constructor argument is used by the swizzle.
    //    `half4(bar.yz, half2(foo)).xwxy` -> { 3, 1 }
    // - bar.yz    is referenced 3 times, by `.x_xy`
    // - half(foo) is referenced 1 time,  by `._w__`
    int8_t exprUsed[4] = {};
    for (int8_t c : components) {
        exprUsed[argMap[c].fArgIndex]++;
    }

    for (int index = 0; index < numConstructorArgs; ++index) {
        int8_t constructorArgIndex = argMap[index].fArgIndex;
        const Expression& baseArg = *baseArguments[constructorArgIndex];

        // Check that non-trivial expressions are not swizzled in more than once.
        if (exprUsed[constructorArgIndex] > 1 && !Analysis::IsTrivialExpression(baseArg)) {
            return nullptr;
        }
        // Check that side-effect-bearing expressions are swizzled in exactly once.
        if (exprUsed[constructorArgIndex] != 1 && baseArg.hasSideEffects()) {
            return nullptr;
        }
    }

    struct ReorderedArgument {
        int8_t fArgIndex;
        ComponentArray fComponents;
    };
    SkSTArray<4, ReorderedArgument> reorderedArgs;
    for (int8_t c : components) {
        const ConstructorArgMap& argument = argMap[c];
        const Expression& baseArg = *baseArguments[argument.fArgIndex];

        if (baseArg.type().isScalar()) {
            // This argument is a scalar; add it to the list as-is.
            SkASSERT(argument.fComponent == 0);
            reorderedArgs.push_back({argument.fArgIndex,
                                     ComponentArray{}});
        } else {
            // This argument is a component from a vector.
            SkASSERT(baseArg.type().isVector());
            SkASSERT(argument.fComponent < baseArg.type().columns());
            if (reorderedArgs.empty() ||
                reorderedArgs.back().fArgIndex != argument.fArgIndex) {
                // This can't be combined with the previous argument. Add a new one.
                reorderedArgs.push_back({argument.fArgIndex,
                                         ComponentArray{argument.fComponent}});
            } else {
                // Since we know this argument uses components, it should already have at least one
                // component set.
                SkASSERT(!reorderedArgs.back().fComponents.empty());
                // Build up the current argument with one more component.
                reorderedArgs.back().fComponents.push_back(argument.fComponent);
            }
        }
    }

    // Convert our reordered argument list to an actual array of expressions, with the new order and
    // any new inner swizzles that need to be applied.
    ExpressionArray newArgs;
    newArgs.reserve_back(swizzleSize);
    for (const ReorderedArgument& reorderedArg : reorderedArgs) {
        std::unique_ptr<Expression> newArg =
                baseArguments[reorderedArg.fArgIndex]->clone();

        if (reorderedArg.fComponents.empty()) {
            newArgs.push_back(std::move(newArg));
        } else {
            newArgs.push_back(Swizzle::Make(context, std::move(newArg),
                                            reorderedArg.fComponents));
        }
    }

    // Wrap the new argument list in a constructor.
    auto ctor = Constructor::Convert(context,
                                     base.fOffset,
                                     componentType.toCompound(context, swizzleSize, /*rows=*/1),
                                     std::move(newArgs));
    SkASSERT(ctor);
    return ctor;
}

std::unique_ptr<Expression> Swizzle::Convert(const Context& context,
                                             std::unique_ptr<Expression> base,
                                             skstd::string_view maskString) {
    ComponentArray components;
    for (char field : maskString) {
        switch (field) {
            case '0': components.push_back(SwizzleComponent::ZERO); break;
            case '1': components.push_back(SwizzleComponent::ONE);  break;
            case 'x': components.push_back(SwizzleComponent::X);    break;
            case 'r': components.push_back(SwizzleComponent::R);    break;
            case 's': components.push_back(SwizzleComponent::S);    break;
            case 'L': components.push_back(SwizzleComponent::UL);   break;
            case 'y': components.push_back(SwizzleComponent::Y);    break;
            case 'g': components.push_back(SwizzleComponent::G);    break;
            case 't': components.push_back(SwizzleComponent::T);    break;
            case 'T': components.push_back(SwizzleComponent::UT);   break;
            case 'z': components.push_back(SwizzleComponent::Z);    break;
            case 'b': components.push_back(SwizzleComponent::B);    break;
            case 'p': components.push_back(SwizzleComponent::P);    break;
            case 'R': components.push_back(SwizzleComponent::UR);   break;
            case 'w': components.push_back(SwizzleComponent::W);    break;
            case 'a': components.push_back(SwizzleComponent::A);    break;
            case 'q': components.push_back(SwizzleComponent::Q);    break;
            case 'B': components.push_back(SwizzleComponent::UB);   break;
            default:
                context.fErrors->error(base->fOffset,
                        String::printf("invalid swizzle component '%c'", field));
                return nullptr;
        }
    }
    return Convert(context, std::move(base), std::move(components));
}

// Swizzles are complicated due to constant components. The most difficult case is a mask like
// '.x1w0'. A naive approach might turn that into 'float4(base.x, 1, base.w, 0)', but that evaluates
// 'base' twice. We instead group the swizzle mask ('xw') and constants ('1, 0') together and use a
// secondary swizzle to put them back into the right order, so in this case we end up with
// 'float4(base.xw, 1, 0).xzyw'.
std::unique_ptr<Expression> Swizzle::Convert(const Context& context,
                                             std::unique_ptr<Expression> base,
                                             ComponentArray inComponents) {
    if (!validate_swizzle_domain(inComponents)) {
        context.fErrors->error(base->fOffset,
                "invalid swizzle mask '" + mask_string(inComponents) + "'");
        return nullptr;
    }

    const int offset = base->fOffset;
    const Type& baseType = base->type();

    if (!baseType.isVector() && !baseType.isScalar()) {
        context.fErrors->error(
                offset, "cannot swizzle value of type '" + baseType.displayName() + "'");
        return nullptr;
    }

    if (inComponents.count() > 4) {
        context.fErrors->error(offset,
                "too many components in swizzle mask '" + mask_string(inComponents) + "'");
        return nullptr;
    }

    ComponentArray maskComponents;
    bool foundXYZW = false;
    for (int i = 0; i < inComponents.count(); ++i) {
        switch (inComponents[i]) {
            case SwizzleComponent::ZERO:
            case SwizzleComponent::ONE:
                // Skip over constant fields for now.
                break;
            case SwizzleComponent::X:
            case SwizzleComponent::R:
            case SwizzleComponent::S:
            case SwizzleComponent::UL:
                foundXYZW = true;
                maskComponents.push_back(SwizzleComponent::X);
                break;
            case SwizzleComponent::Y:
            case SwizzleComponent::G:
            case SwizzleComponent::T:
            case SwizzleComponent::UT:
                foundXYZW = true;
                if (baseType.columns() >= 2) {
                    maskComponents.push_back(SwizzleComponent::Y);
                    break;
                }
                [[fallthrough]];
            case SwizzleComponent::Z:
            case SwizzleComponent::B:
            case SwizzleComponent::P:
            case SwizzleComponent::UR:
                foundXYZW = true;
                if (baseType.columns() >= 3) {
                    maskComponents.push_back(SwizzleComponent::Z);
                    break;
                }
                [[fallthrough]];
            case SwizzleComponent::W:
            case SwizzleComponent::A:
            case SwizzleComponent::Q:
            case SwizzleComponent::UB:
                foundXYZW = true;
                if (baseType.columns() >= 4) {
                    maskComponents.push_back(SwizzleComponent::W);
                    break;
                }
                [[fallthrough]];
            default:
                // The swizzle component references a field that doesn't exist in the base type.
                context.fErrors->error(offset,
                       String::printf("invalid swizzle component '%c'",
                            mask_char(inComponents[i])));
                return nullptr;
        }
    }

    if (!foundXYZW) {
        context.fErrors->error(offset, "swizzle must refer to base expression");
        return nullptr;
    }

    // First, we need a vector expression that is the non-constant portion of the swizzle, packed:
    //   scalar.xxx  -> type3(scalar)
    //   scalar.x0x0 -> type2(scalar)
    //   vector.zyx  -> vector.zyx
    //   vector.x0y0 -> vector.xy
    std::unique_ptr<Expression> expr = Swizzle::Make(context, std::move(base), maskComponents);

    // If we have processed the entire swizzle, we're done.
    if (maskComponents.count() == inComponents.count()) {
        return expr;
    }

    // Now we create a constructor that has the correct number of elements for the final swizzle,
    // with all fields at the start. It's not finished yet; constants we need will be added below.
    //   scalar.x0x0 -> type4(type2(x), ...)
    //   vector.y111 -> type4(vector.y, ...)
    //   vector.z10x -> type4(vector.zx, ...)
    //
    // The constructor will have at most three arguments: { base expr, constant 0, constant 1 }
    ExpressionArray constructorArgs;
    constructorArgs.reserve_back(3);
    constructorArgs.push_back(std::move(expr));

    // Apply another swizzle to shuffle the constants into the correct place. Any constant values we
    // need are also tacked on to the end of the constructor.
    //   scalar.x0x0 -> type4(type2(x), 0).xyxy
    //   vector.y111 -> type4(vector.y, 1).xyyy
    //   vector.z10x -> type4(vector.zx, 1, 0).xzwy
    const Type* scalarType = &baseType.componentType();
    ComponentArray swizzleComponents;
    int maskFieldIdx = 0;
    int constantFieldIdx = maskComponents.size();
    int constantZeroIdx = -1, constantOneIdx = -1;

    for (int i = 0; i < inComponents.count(); i++) {
        switch (inComponents[i]) {
            case SwizzleComponent::ZERO:
                if (constantZeroIdx == -1) {
                    // Synthesize a 'type(0)' argument at the end of the constructor.
                    constructorArgs.push_back(ConstructorScalarCast::Make(
                            context, offset, *scalarType,
                            IntLiteral::Make(context, offset, /*value=*/0)));
                    constantZeroIdx = constantFieldIdx++;
                }
                swizzleComponents.push_back(constantZeroIdx);
                break;
            case SwizzleComponent::ONE:
                if (constantOneIdx == -1) {
                    // Synthesize a 'type(1)' argument at the end of the constructor.
                    constructorArgs.push_back(ConstructorScalarCast::Make(
                            context, offset, *scalarType,
                            IntLiteral::Make(context, offset, /*value=*/1)));
                    constantOneIdx = constantFieldIdx++;
                }
                swizzleComponents.push_back(constantOneIdx);
                break;
            default:
                // The non-constant fields are already in the expected order.
                swizzleComponents.push_back(maskFieldIdx++);
                break;
        }
    }

    expr = Constructor::Convert(context, offset,
                                scalarType->toCompound(context, constantFieldIdx, /*rows=*/1),
                                std::move(constructorArgs));
    if (!expr) {
        return nullptr;
    }

    return Swizzle::Make(context, std::move(expr), swizzleComponents);
}

std::unique_ptr<Expression> Swizzle::Make(const Context& context,
                                          std::unique_ptr<Expression> expr,
                                          ComponentArray components) {
    const Type& exprType = expr->type();
    SkASSERTF(exprType.isVector() || exprType.isScalar(),
              "cannot swizzle type '%s'", exprType.description().c_str());
    SkASSERT(components.count() >= 1 && components.count() <= 4);

    // Confirm that the component array only contains X/Y/Z/W. (Call MakeWith01 if you want support
    // for ZERO and ONE. Once initial IR generation is complete, no swizzles should have zeros or
    // ones in them.)
    SkASSERT(std::all_of(components.begin(), components.end(), [](int8_t component) {
        return component >= SwizzleComponent::X &&
               component <= SwizzleComponent::W;
    }));

    // SkSL supports splatting a scalar via `scalar.xxxx`, but not all versions of GLSL allow this.
    // Replace swizzles with equivalent splat constructors (`scalar.xxx` --> `half3(value)`).
    if (exprType.isScalar()) {
        int offset = expr->fOffset;
        return ConstructorSplat::Make(context, offset,
                                      exprType.toCompound(context, components.size(), /*rows=*/1),
                                      std::move(expr));
    }

    if (context.fConfig->fSettings.fOptimize) {
        // Detect identity swizzles like `color.rgba` and return the base-expression as-is.
        if (components.count() == exprType.columns()) {
            bool identity = true;
            for (int i = 0; i < components.count(); ++i) {
                if (components[i] != i) {
                    identity = false;
                    break;
                }
            }
            if (identity) {
                return expr;
            }
        }

        // Optimize swizzles of swizzles, e.g. replace `foo.argb.rggg` with `foo.arrr`.
        if (expr->is<Swizzle>()) {
            Swizzle& base = expr->as<Swizzle>();
            ComponentArray combined;
            for (int8_t c : components) {
                combined.push_back(base.components()[c]);
            }

            // It may actually be possible to further simplify this swizzle. Go again.
            // (e.g. `color.abgr.abgr` --> `color.rgba` --> `color`.)
            return Swizzle::Make(context, std::move(base.base()), combined);
        }

        // If we are swizzling a constant expression, we can use its value instead here (so that
        // swizzles like `colorWhite.x` can be simplified to `1`).
        const Expression* value = ConstantFolder::GetConstantValueForVariable(*expr);

        // `half4(scalar).zyy` can be optimized to `half3(scalar)`, and `half3(scalar).y` can be
        // optimized to just `scalar`. The swizzle components don't actually matter, as every field
        // in a splat constructor holds the same value.
        if (value->is<ConstructorSplat>()) {
            const ConstructorSplat& splat = value->as<ConstructorSplat>();
            return ConstructorSplat::Make(
                    context, splat.fOffset,
                    splat.type().componentType().toCompound(context, components.size(), /*rows=*/1),
                    splat.argument()->clone());
        }

        // Optimize swizzles of constructors.
        if (value->isAnyConstructor()) {
            const AnyConstructor& ctor = value->asAnyConstructor();
            if (auto replacement = optimize_constructor_swizzle(context, ctor, components)) {
                return replacement;
            }
        }
    }

    // The swizzle could not be simplified, so apply the requested swizzle to the base expression.
    return std::make_unique<Swizzle>(context, std::move(expr), components);
}

}  // namespace SkSL
