Introduction
============

cocos2d is a framework for building 2D games, demos, and other
graphical/interactive applications.

cocos2d simplifies the game development in these areas:
    - **Flow control:** Manage the flow control between different scenes in an easy way
    - **Sprites:** Fast and easy sprites
    - **Actions:** Just tell sprites what you want them to do. Composable actions like move, rotate, scale, etc
    - **Effects:** Effects like waves, twirl, lens and much more
    - **Particle Systems:** Explosions, fireworks, meteors, smoke and more
    - **Tiled maps:** Support for rectangular and hexagonal tiled maps
    - **Collision:** Basic pure python support for collisions
    - **Transitions:** Move from scene to scene with style
    - **Menus:** Built in classes to create menus
    - **Text rendering**
    - **Documentation:** Programming Guide + API Reference + Lots of simple tests showing how to use it
    - **Built-in python interpreter:** For debugging purposes
    - **BSD license:** Just use it
    - **pyglet based:** No external dependencies
    - **OpenGL based:** Hardward accelerated
